#include "E_Point.h"

E_Point operator*(double num, E_Point P)
{
	P.x *= num;
	P.y *= num;
	return P;
}

E_Point operator*(E_Point P, double num)
{
	P.x *= num;
	P.y *= num;
	return P;
}

E_Point operator+(E_Point P1, E_Point P2)
{
	P1.x += P2.x;
	P1.y += P2.y;
	return P1;
}
